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Product Details:
Product Length: 5.31 inches
Product Width: 0.59 inches
Product Height: 7.48 inches
Product Weight: 0.29 pounds
Package Length: 7.4 inches
Package Width: 5.3 inches
Package Height: 0.6 inches
Package Weight: 0.25 pounds
Release Date: June 15, 2006
Average Customer Rating: based on 1762 reviews
Game Information:
Platform: Xbox
Media: Video Game
Item Quantity: 1
Customer Reviews:
Average Customer Review: 4.5 ( 1762 customer reviews )
Write an online review and share your thoughts with other customers.


Most Helpful Customer Reviews

75 of 81 found the following review helpful:

5Raising the bar? Blowing it up, maybe...Oct 09, 2002
By VideoGameStr8Story
Back in the fall of 2001, I didn't want to play the XBox. I thought that Bill Gates was trying to monopolize my beloved pastime, the holy hobby of video games. So I didn't play it, that is, until my friend made me play Halo in the Spring of 2002.

My mind was instantly changed.

Halo is not just another video game, it's more of an experience that on higher difficulty levels, you don't just play, you survive. The story is well-planned and well-paced, the weapons are oh-so-cool, the digital surround sound helps to hear behind you (online challengers don't stand a chance), the music is stirring and epic, and the graphics are simply jaw-dropping. Nothing I've played in the past year has put these essential components together quite like Bungie Studios has with Halo. Single player missions are a blast, and you actually feel like you are a super-soldier fighting an alien menace on a strange artificial ring-world in the middle of who-knows-where. But playing by yourself misses the thrill of this game completely.

Anyone with broadband access can use GameSpy Arcade, download the necessary components, cheaply purchase extra equipment, and go online to show the world what you are made of. Multiplayer separates the kids from the adults more than any other console game I have EVER played. To survive, you must be strategic, yet ruthless. You must know the levels, know how to hide, know how to shoot accurately, and know how to move effectively. Once you take some time to master these skills, you feel like you've accomplished something great...

Oh, and if you have friends with copies of Halo, use the biggest room you have to link up 4 XBoxes for 16-player deathmatches (the one catch, every 'Box has to have its own TV). Trust me, nothing brings friends together like 8-on-8 Team Combat. You run to the shotgun room to take care of the weapons cache, Friend #1 runs to the Rocket Launcher for heavy artillery, Friend #2 takes up a sniper position with Active Camouflage (think Predator), Friend #3 waits at the end of the bridge with Fragmentation Grenades, Friend #4 packs a Plasma Rifle to slow down enemies and destroy their shields, Friends #5 and #6 secure medical packs for the squad, while #7 and #8 go freelance and be bait/avengers. And that's just an example of the Slayer mode, where the most kills wins. You've got King of the Hill modes, Capture the Flag, Oddball (he/team that holds the ball for the longest amount of time wins), Races and more. And it's not just mindless killing, all these modes require team strategy and underatanding of the playing field terrain. The more you know about where you are, the better off you'll be when the scores are final.

The only way this can get any better is when Halo 2 comes out in 2003. By then, XBox Live (Microsoft's online game service) will be up to full steam, and who knows what the future could hold (besides the super-cool headset microphones that let you talk to squad members)...

If you own an XBox and don't own this game, shame on you. If you don't own a 'Box, buy one for THIS GAME. You'll thank me later.

70 of 79 found the following review helpful:

5Great GameNov 07, 2001
By eg 123 "eg123"
I played Halo in a 16-person multiplayer capture the flag competition at one of Microsoft's "Xbox Unleashed" parties. I also got to watch a decent player run through a few levels of the single player mode. The biggest issue with any first person shooter on a console is control. Honestly speaking, Halo's control is just not as good as the classic PC mouse and keyboard setup. And yet, for first person shooters on a console, Halo's control is a breakthrough. I, and many others around me, were surprised by how easy it was to adjust to Halo's control scheme. Furthermore, it is highly customizable, you can even adjust the sensitivity of at least one joy stick. I would not be surprised to see claims in the future that Halo's control is superior to the mouse keyboard combination.

Onto the graphics... Evil Empire or not, Microsoft delivered on the graphics in Halo. Halo is a sunny world with bright blue skies complete with drifting clouds. Jutting steel towers hiding vast underground complexes are set against a background of curved landscapes (another words, Halo's engine does curved surfaces and they are not afraid to show it off). All the character models look and move organically and the vehicles, though somewhat derivative of Star Wars, are very cool. I heard some complaints about frame rate from a guy on the losing team of our little competition, but I thought it played smoothly throughout.

Because of the noise at the party, I can't judge the audio, but I can tell you that the game would be worth it with no sound at all. Halo is packed with features, including, I'm told, new multiplayer game types and all the networking software needed to make hooking up your Xbox to a LAN, or directly to a cable modem, a snap. And last but not least, lets not forget that the fun factor is high, after all you even get to jump into vehicles and mow down everything in your path. Basically, I am willing to go out on a limb and say Halo looks like it will live up to, and maybe exceed, all the hype. Buy an Xbox so you can play this game.

71 of 82 found the following review helpful:

5May Be The Most Impressive Game Released To DateJan 27, 2002
By Antoinette Klein
Halo is one of the most graphically impressive games released in videogame history. The attention to detail is excellent. For instance, when using an assault rifle, you can see each clip as it is used. Incredible draw distances, outstanding cutscenes, and marvelous camera work contribute significantly.

In respect to audio, Halo outshines the competition. The sound effects are spectacular and the soundtrack is killer. In-game voice acting has never been so good. You can hear your allied marines chatter about the enemy, when they have been hit, where the enemy may be, etc etc. In addition, you can hear the frantic cries of the running enemy when you and your shotgun sneak up on them. Playing this game in Dolby Digital will give the gamer an unsurpassed gaming experience.

In actual gameplay, this is where Halo redefines first person shooters. No other console game has gone where Halo goes. Halo is comprised of 10 well-designed, surprisingly large levels, mixing indoor and outdoor environments, to give the gamer an experience which will not soon be forgotten. And this is no normal shooter either. You can play campaign mode single player or with a friend. This is the first game to have a great "co-op" mode. If you can't beat a level, call a friend and work together. Playing the 'single-player' mode with a friend makes the game a far more enjoyable experience.

The developers of Halo knew what they were doing when they included vehicles in the game. Throughout the game, you will use a variety of vehicles to help you defeat the enemy. Some are slow but powerful tanks, while others are quick hovercraft. Several of the vehicles allow more than 1 player to get in, thus letting 1 person drive while the other blast the enemy away.

However, where Halo really shines is in its multiplayer. With 4 players, 2v2 deathmatches are just a blast. However, with a Cable or DSL connection you will be able to play Halo online! You can play with up to sixteen players in pure madness. Of all the time I spend playing Halo, 90% of it is online. It is just incredible. It takes everything positive about console gaming and pulls the online gaming from traditional PC games to make Halo one of the most enjoyable games ever made.

Should you buy Halo? Absolutely! And don't worry about getting bored anytime soon. With friends and online play, you will be playing this one for months.

31 of 34 found the following review helpful:

5Gold Standard for FPSJun 17, 2002

A completely satisfying gaming experience. The graphics, sound, cinematics, plot and missions are all outstanding. The thing that puts this game way over the top is the AI. You have to use some serious strategy to make it through most of the battles. Smart enemies and sparse distribution of weapons, ammo, and power ups make it extremely challenging, but never overly frustrating. One of the last levels involves a battle with you versus two enemy tanks (each with the ability to take you out with one shot), four cloaked elite aliens, and three dozen other aliens in a huge frozen gorge between two mountains. Your strategy must be perfect. It takes about twenty minutes of play before you can advance to the level's checkpoint. You can't use the old "show yourself and all the enemies will line up and chase after you" deal. I had to sneak around and pick off the tanks with the rocket launcher, throw grenades to the left and attack on the right. Use an enemy hovercraft as a decoy and flank the turret gun....crazy stuff. It took me a dozen tries before I got by. Several of which I got down to the last line of defense and got killed by a stupid little grunt or killed myself with my own grenade during an ambush. Usually these kind of levels tick me off (i.e. the train in Bond). With this, I enjoyed it all.

Other things about the game that seemed annoying at first actually turned out to be very cool.

1) No boss monsters. The game is linear for the most part but each level ends usually ends with particularly challenging fight with either a ton of enemies or a few enemies in a very strategic position making it difficult to take them out.

2) Only seven different enemies. There's two races of bad guys, each with 3 or 4 different soldiers. Not a lot of variety, but more realistic. Each type of enemy has its own detailed AI. Example - One type charges you when they're out of ammo, the other runs away.

3) Weapons - First, you can only carry two at a time and there is virtually no ammo lying around. If you are low, you gotta kill something and steal its gun. Each weapon has different effects on each enemy. The shotgun takes out a Flood Elite with one shot but has virtually no effect on a Covenant. You need to have a solid strategy on which two guns to carry at any given point on a level. Again, more realistic. Unlike Bond where you can carry 5 or 6 weapons. Second, there are only seven different weapons but the whole "which gun, when" thought process keeps it interesting.

4) Saving - You don't save just anywhere. The levels are broken up into multiple checkpoints and the game saves after each checkpoint. Not really annoying, just different.

5) Health - You have Shield and a Health meter. The shield depletes first, then the health. The cool thing is the shield regenerates after a few seconds if you aren't being hit. So basically, when your shield gets low, hide and wait for it to regenerate. Once the shield is gone, health drops quick. The shield will regenerate, but health stays low until you find a health pack (sparse). Not annoying, just different.

Other High Points
-A jeep with a huge Gatlin gun. Two marines can ride with you, one in the gunner seat and one in the passenger seat.
-A tank with a Gatlin and missile launcher. Four marines can ride along on top.
-A hovercraft with plasma cannons
- Mini-jet with plasma cannons and a plasma missile launcher.
-Cool death sequences.
-Melee attacks (pistol whipping, jamming the butt of rifle into the back of its neck, etc.)
-Sniper rifle with night vision.
-Motion tracker ala "Aliens"
-"Sticky" grenades
-Carcasses - When you kill something, the body will be there the rest of the game (no "fade away" ala Bond). You can continue to smack it with your gun and spray blood everywhere. If a grenade goes off nearby, all the carcasses fly in the air and land somewhere else.

Final thought:
You must try this game.

26 of 28 found the following review helpful:

5This is THE launch title to ownNov 16, 2001
By smyrgl "smyrgl"
All I can say is WOW! Just got my Xbox from preorder this morning and spent most of the day playing Halo. There are so many great things about this game, I hardly know where to begin.

First off, even though this is a console FPS (First Person Shooter) the controls are absolute dynamite. I have heard numerous criticisms of the Xbox controller and I can honestly say that I found it to be not only extremely comfortable but also amazingly precise. This game doesn't make you wish for a keyboard and mouse which is the first console FPS I can really say that about.

Second the polish on this game is absolutely top notch. The enemy AI is the best I have ever seen, the graphics are very detailed and smooth, and the game is just all around a blast to play. The single player mode alone is great, but the real fun is the campaign with a buddy co-op mode. My friend and I played this game for four hours straight together and we couldn't stop playing it was so much fun. The difficulty level is just perfect; challenging but not at all frustrating and because the AI is so good it keeps you coming back since no two encounters are alike.

All in all I can't say enough good things about this game. If you buy and Xbox (and you should) BUY this game.

See all 1762 customer reviews on Amazon.com

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