Throughout the course of the game, players will witness Hayden's transformation into something more than he was as he fights against the Technocyte Virus taking over his body and the effects it has on his psyche
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After infection by the Technocyte, Hayden gains incredible superhuman powers - including the deadly, bladed glaive that he can grow from his arm and use and throw with deadly accuracy
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Through the use of no HUD, intuitive controls and a 3rd-person over the shoulder viewpoint, you are immersed in the game at all times, focused on gameplay and not gameplay management
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Dark Sector features an innovative and exciting multiplayer gameplay that will allow players to utilize the skills they have learned in the single-player game to excel in a competitive environment
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22 of 23 found the following review helpful:
As Good As ExpectedApr 01, 2008
By PROJECT359 Ever since I saw the trailer for this game I knew I just had to have it. I'm not a fan of first person shooters so I was pleased when I saw this was a third person.
The overall idea of the game is a good one. No intro scene showing you how Hayden mutated into the hero he is, instead you play out the transformation. Level one being your training ground and introduction to the system, the black and white look was a great idea from the designers. Level two sees the start of the transformation and the game switches to color.
When you get to use the Glaive for the first time, it feels a little weak but soon you will earn new skills in using the weapon. Later on, you will get the ability to control the Glaive in flight and this is when it becomes valuable. The best way I found to get to grips with its controls was to clear an area of enemies and then spend some time throwing it around. Controlling the Glaive using the motion sensor was cumbersome so I switched that off and used the right stick. I found I was more accurate using this method.
Graphically, the game is awesome and a welcome addition to my game collection. My only complaint (and the reason for only four stars) is the annoying camera angle. When a number of enemies attack you from multiple directions, it can be hard to move the camera around to get a good shot. I had to redo some sections due to a soldier shooting me from behind and struggling to get the camera to swing around so I could take a shot. Camera angles can be an issue for some third person games but this one was particularly frustrating.
That aside, Dark Sector is a wonderful game to look at and fun to play. Trust me, when you start throwing the Glaive around and controlling its flight, you can't help but smile at the slow motion carnage.
11 of 12 found the following review helpful:
Its fun but could use some work...Mar 30, 2008
By Peter M. Kostrivas I'm pretty sure I'm near the end of Dark Sector. Overall it's a real fun game, but it could use some work. I agree with another review I read where they said the glaive is too weak at times. Sometimes you'll toss the glaive right into a biohazardous creatures face and it will still be alive. Another thing they could work on is the close combat. There isn't enough variation in the melee "finisher" kills. Also, when your fighting an enemy at close range, hand to hand, the sense of impact and variety of moves seems limited. One other thing is the cover system, there are a lot of items that you just can't take cover behind or vault over, and it can be kind of annoying. All of that aside it's a fun game with some new elements of gameplay. The elemental charge for your glaive is very cool and unique. The aftertouch, although very similar to heavenly sword is very cool too, the elemental explosion is very cool too. The game also has a lot of boss battles that are very fun. Overall Dark Sector is a good game, it just could use some tweaking. If they took a little more time and refined it a little more a sequel could be amazing.
20 of 24 found the following review helpful:
My kind of game but 4 stars...May 04, 2008
By eeGoodGuy I really liked it. Lots of shooting, the glaive is really cool to use, and the storyline is pretty good. Graphics are great.
Here is what kept if from being 5 star: - Only one difficulty level - The story is hard to get into because you never really figure out what things are about - Not nearly enough ammo - Strange save points
I would definitely recommend, especially now that the price has dropped.
5 of 5 found the following review helpful:
Much better than reviewers say!Apr 07, 2008
By David Barger This game is way better than the 7ish scores it's been getting by pro reviewers. It plays like a mashup of Resident Evil 4/COD4/Resistance: Fall of Man(horror elements, shooter, Eastern European locale), Gears of War/Uncharted: Drake's Fortune (use of cover), and Heavenly Sword (use of sixaxis aftertouch). If you love those games, like I do, then you'll love this. The game looks amazing- people who came over to my apt. were greatly impressed with its look. I couldn't put it down once I started playing. I'm 6 levels in and can't wait to finish it and try online play. Absolutely no regrets about the purchase.
4 of 4 found the following review helpful:
Good but not greatApr 07, 2008
By C. Snyder
"molockian420"
I am almost finished with this game and found it to be average to really good, its like it fights to be a better game the whole time. I am going to review this game a little differently, I just wish I could not have a rating so people would not just blow by see the stars and then make their opinion. *graphics- seem to vary some scenes and areas will be simply stunning then others not so much the in-game graphics are top notch especially the blood- love the intro back and white! *gameplay- the gears of war style cover, run and vault are very very clunky(at least compared to gears wich truy defined that style of play) example- hayden will dive for cover but not actually take cover you have to press the button again but even thats not guaranteed, countless times ive been killed trying to get cover only to jump the opposite way. Triggered scenes are terrible! At some point you will get to a bridge and there will be endless amounts of enemies flowing at you(this went on for a solid 5 minutes!) until you go to a point and they "magically" stop coming. The melee system is terrible, too many times I will have to run in fear of getting one-hit-killed by the shield totin guys because hyden just cant seem to connect with a solid hit. The glaive is really cool, you can take down 15 dudes if you know how to use it, but I hate how your forced into using it by lack of ammo and goveners on the guns. The finishers are cool but there only a few and they get old real quick, plus you dont get rewarded for doing them which you should considering it is a pain to pull them off in the heat of battle. This game kinda copies off god of war in a way which could have been awesome if implemented correctly example- there is a big boss fight the whole time you do these mini gow sequences and at the end there he dies- no insane finisher, no great cutscene nothing he falls to the ground thats it I felt really disappointed for it to lead up to that. The atmosphere is great, I was playing with the lights off and at one point I wanted to turn them on. The sounds, look and overall gritty feel kept me jumpy the whole time. The gunplay is honestly one of my favorite things about this game it is on point, oh by the way the shotty is buck! The black market could take some cues from resident evil 4 and money is scarce making for some tough decisions but the killer for me is that you HAVE to have a handgun so my hopes of the ak-47 & shotgun combo was thrown right out the window. The puzzles were really simple and only seemed to drag the game down(not to mention they could be solved by a 2 year old), I feel if they had no enemies for a while kept the pacing slow and had something creepy happen in lieu of puzzles would have really bumped this game up a lot. Really this game is not about puzzles its about gunplay, scaring the crap out of you and lots & lots of gore. Now my buddy has already completed this game and was very disappointed by the fact you could not go through it with all the upgrades and such on a higher/ same difficulty- the powers are understandable but the upgraded guns thats a no no. *story- not much to say but the story comes on strong then slowly fades away only explaining your mutation and the disease of your enemies. It has the foundation for a great story but barely has enough to carry its own weight. *Online play- decent nothing special pretty much one person is hayden the rest are hazmat and who ever kills hayden becomes him but ive noticed if one person who is really good will eventually become him and dominate the whole time or two teams each with a hayden trying to take out each others hayden ect ect... No deathmatch with regular hazmat guys or any of the like wich would have been great- maby if you get 10 kills in a row you become hayden for 60 seconds that would make for some awesome online play. Overall this game is a mix of %60 gears of war %20 resident evil 4 %5 god of war and %15 dark sector flavor. One thing though this game has many flaws but something kept me playing, maby because I spent $65? that too but something made me not want to set the controller down thats why I gave it 4 stars because normally I would just condemn a game like this but there was something special about this game. I am preying for a sequel with a story to fill in the gaps, tweaked melee & cover system and more gory finishers god of war style. Definitely a rent, rent it!