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Gitaroo Man Lives PSP
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Gitaroo Man Lives PSP

List Price: $39.99
Our Price: $18.90
You Save: $21.09 (53%)
SKU:

040198001601_loc

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Description:

Gitaroo Man Lives was big hit in Japan and the US when it was first released on the Playstation. Now it's available on your PSP with all-new modes, for even more guitar-playing action! It features a new ad hoc multiplayer mode, a Duet mode for playing co-op or head-to-head, and all-new vocals provided by well-known Japanese pop stars.

Features:

Music styles range from Rock, Eurobeat, Reggae, Latin and more!


Single Play, Vs. and Duet Play with three levels of difficulty.


Product Details:
Product Length: 7.0 inches
Product Width: 4.25 inches
Product Height: 0.5 inches
Product Weight: 0.0 pounds
Package Length: 7.0 inches
Package Width: 4.1 inches
Package Height: 0.6 inches
Package Weight: 0.15 pounds
Release Date: November 14, 2006
Average Customer Rating: based on 10 reviews
Game Information:
Platform: Sony PSP
Media: Video Game
Item Quantity: 1
Customer Reviews:
Average Customer Review: 4.5 ( 10 customer reviews )
Write an online review and share your thoughts with other customers.


Most Helpful Customer Reviews

6 of 6 found the following review helpful:

5Best of the Best!!!Mar 05, 2007
By David A. Rosen "Dave"
Gitarooman is amazing. If you own a PSP and do not have this game, you are missing out - guaranteed. This genre is underrated in the US and is called Bemani. Bemani gameplay centers around music, rhythm, and timing... This game in particular is truly diverse because of its unique gameplay and excellent control system.

You utilize the analog controller to follow wavy instrumental tubes that strangely follow the music as they move with the rhythm. You also use the buttons x,o etc. which blaze at you for impressive mind bending game play. You will be amazed of how fast this game moves. For clarification, the tubes are not annoying they follow the music in a very natural and pleasing way.

The story is beautiful and has a strong and clear message that is relevant to life. It focuses on believing in yourself - similar to the Parappa story - but more moving and gorgeous imagery.

This port is from the PS2 version and is an exact translation. To describe how popular it was on the PS2, when people finally realized this game was a masterpiece, it was selling for over a $100.00. I sold mine here on Amazon for over 80 - and was a little upset - I missed it much.

The Stats:

Gameplay:10++++

Music: 10++++

Controls: 10++++

Replay Value: 10++++

Graphics: 10++++ Japanese Anime

No Cons: Except maybe I want a sequel of this!

Cautions: This game is so intense; that you will probably brake your analog controller on the PSP. I replaced mine and found the parts very cheap -ck Ebay for controller. Be careful the screws will strip easily if not using correct phillip.

Again - One of, if not the best game of all time - and I played many and have had most systems.

2 of 2 found the following review helpful:

4Gitaroo Man Lives...AGAIN!Dec 28, 2006
By Jonathan Siregar "StompyMcD"
Your talking dog tells you that you are the last of the Gitaroo Men and must save your homeworld with the power of ROCK! This is the premise of one of the most fun games ever put on the PSP. Bypassing the silly and sometimes funny storyline of this game, with the incredibly ridiculous anime style voice acting, there is something rewarding in the gameplay.

The control scheme is pretty simple, using the control nub to guide the direction of the line you must follow in order to hit the notes, which you do using only the circle button. You use the regular face buttons to dodge attacks, and everything is timed to the beat of the music. The gameplay itself is pretty simple, though the speed will screw you up, and some of the background graphics can throw you.

The best part of this game however is of course the music. This game has EXCELLENT music for each level, which is exactly what you want, and adds so much to the game. In fact, as you play each level and unlock the music, you may find yourself just playing it through the game's jukebox.

There are a few negatives that keep it from getting 5 stars though. The game is short, ridiculously short for one player. A very skilled player could probably wrap it up in about an hour or less on Normal level. The other bad part are long load times for setting up the gameplay parts of the levels, which can kill momentum.

This game has some replay value and multiplayer modes, but after getting through the master level, you may find only pulling this game out for a quick fix and putting it away. But your first time through is a riot, and well worth it. A fun game, and a great return to a lost classic from the PS2.

1 of 1 found the following review helpful:

5Fun and musical challengeApr 26, 2009
By iRod
As far as music games, this is the one I like the most. I first played the game on the PS2, and it still meets my expectations on the PSP.

The music is lively and entertaining, and the story line is great from the humble beginnings of U-1, down to the climatic battle with Zowie.

The game is also helpful with practicing rhythm, if you hit the right button exactly on the beat you will get a "Great". Some stages can get a little tricky, rhythmically speaking.

I like the added Jukebox feature, where you can listen to the music you have unlocked during the game. Also after each stage, you have the option of watching a replay of your performance.

2 of 3 found the following review helpful:

5More challenging that it looksFeb 16, 2007
By F. F. Dumlao "violencejack"
This game is quirky but strangely addictive. The story line is obscure but the gameplay undenialble. This is one rhythm based game that makes you want to replay and get a better score. Perfect title for a portable game system.

5Excellent title!Sep 27, 2011
By Ketsugo
I bought this on a recommendation from a friend who had been a longtime player of the PS2 Gitaroo Man, and I was not dissappointed, whatsoever. Coming to this from a history of Guitar Hero and Rock band for the past six or seven years, Gitaroo Man Lives! is a breath of fresh air. You play the game with the analog nub and the four face buttons, guiding the arrow onscreen through a twisting and turning line that follows along with the music. After you "charge" up your power bar, you get put into an attack and defend phase where you attack with your riffs, and then defend from theirs by pressing the corresponding face buttons to the onscreen guides. If you make it past the battle phase and weaken your opponent, you go into the final phase. The final phase of gameplay is a harmony section, where all the riffs you play do damage to the enemy's energy bar until it's empty, then you've just got to worry about finishing the song.

If you've got an open mind to music, you'll find that every track in the game is quite amazing. One thing I dislike about music/rhythm games is, if there's a song I detest, I don't want to play that track, and then that's part of the game I don't play because I don't enjoy it. That's not quite the case for Gitaroo Man Lives, being a straight port from the PS2 version of the game with a couple of enhancements for the PSP, all the songs are quite nice and entertaining to listen to. I look forward to a sequel using the same artist (COIL), so that they can have my money and time. :P

If there's only one thing I have to complain about, it's the lack of infrastructure multiplayer. Which, is true for a lot of PSP games these days. Doubly so for this title as I have no friends nearby with a PSP -and- this game,(which is a shame) because I hear it's quite the fun in ad-hoc multiplayer. (There is ad-hoc party on the PS3 which tunnels your PSP through to the internet, but I don't quite feel the justification of a $300 machine to play internet multiplayer on my PSP just yet. Maybe for Dark Souls. MAYBE.)

All in all, for $12, it's a game with tons of replay value, and entertaining and fun music to play through the story multiple times so you don't fail the final stage in the first 30 seconds. Oh, did I mention that? It's not a cakewalk! It gets pretty difficult (like games should!) near the end, but it's more of a difficulty ramp than a linear progression. There's two stages that act like difficulty ramps in the game, (every stage if you're playing on Master mode...) and that's the 8th stage and the 10th, and final stage. The rest are quite nice to play through until you get to those, and then it's like "GRRRRR GOTTA PRESS BUTTONS FASTER" to not fail out and see the fail animation take 10 seconds of your soul away.

It's a great game, and I recommend it for anyone who hasn't tried it and is looking for a fun experience with music/rhythm games that don't involve playing along on plastic instruments to mainstream alternative music. (Or the Beatles. I'm looking at you!) If you don't have a PSP, you can pick up the game for the PS2 and have the luxury of a larger screenspace, but the same game overall!

See all 10 customer reviews on Amazon.com
 
 
 
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