Land Of The Dead: Road To Fiddler's Green challenges you to survive the aftermath of the horrifying zombie plagues. You are a simple farmer who must rise beyond fear, and battle your way through hordes of terrifying undead who are bent on spreading the zombie plague. You encounter a mysterious man named Mr. Kaufman who has established Fiddler's Green, a fortified city, which holds the last of the living. He has offered you a special job, with an exceptional reward. An offer too good to turn down, but will you live long enough to reap the rewards? State-of-the-art engine and physics create stunning visuals and effects Blood-curdling music and sound effects enhance the experience
Features:
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Over 20 levels of gut-wrenching horror -- fight off the walking dead in cornfields, back alleys, sewers and the City of the Living
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Fight through the zombie hordes with a wide variety of melee and ranged weapons -- from bats, golf clubs and shovels to Glocks, sniper rifles and Molotov Cocktails
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10 intense multiplayer maps with 4 game modes - Deathmatch, Capture the Flag and Invasion
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Specific body-part damage system brings the reality of killing Zombies to life
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8-player Multiplayer Mayhem over Xbox Live or Internet (PC)
Average Customer Review:
( 26 customer reviews )
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Most Helpful Customer Reviews
20 of 22 found the following review helpful:
A great, under-appreciated survival horror gameJul 10, 2006
By Stoically I really enjoyed this game. The suspense and scares were plentiful, and it challenged me as a gamer.
I've been a long-time fan of zombie films and survival horror games--since the original Resident Evil on the Playstation--and feel that this game comes as close to putting one into the role of a Romero hero as any game has done thus far. The enemies are relentless, the ammo supply is just barely adequate, and the music chills the spine. And the story is engaging and interesting--a worthy prequel to the Land Of The Dead film.
This game has been unfairly maligned. If you like zombie films, and survival horror games, you owe it to yourself to check out this under-appreciated masterpiece.
30 of 35 found the following review helpful:
If you are a true Romero fan, buy this game!Nov 01, 2005
By Carlo Monte
"Carlo Monte"
Don't listen to the haters, they don't know what they are talking about(for the most part). This is not supposed to be an Unreal Tournament or Halo killer. You are not going to be running around with weapons and ammo everywhere, slaughtering wave after wave of the undead, doing triple wall jumps and then finding a vehicle to shoot or run over the 5 or so zombies slowly walking towards you.
This is a game based off George A. Romero's zombie universe. With that being said, this game hits the mark. It's you alone versus the growing army of the dead. Weapons are rare, ammuntion is sparse. How will you deal with those 5 zombies when you have a revolver with a few bullets and your trusty shovel? THAT is why this game hits the mark. It's a game that captures the atmosphere of the 4 Romero zombie movies, giving the player an overwhelming sense of dread, isolation, and despair. Moving from place to place looking for a safe haven and maybe, some supples. Being a huge fan of his movies, I knew what to expect and what not to expect and this game delivered on all counts. The graphics and music are good, not great, but then again this is a budget title.
The only legitamate gripe the detractors have for this game is the hit detection. This may have been because the game was rushed for a Halloween release. Sometimes the headshots happen and sometimes they don't. It's either bad hit detection or the game making you be really precise with your gun shots - after all, do you know how hard it is to shoot someone square in the head even from 15ft away? Try it at a shooting range. If you can do that, try it again while running. It's not as easy as some games make it.
Other "gripes" I have seen are somewhat laughable. The controller too sensitive? There is something called "controller sensitivity" in the options menu - try using it. The .22 is not powerful? I think someone needs to brush up on their firearms knowledge. It takes too long to reload? Maybe for you, but the plasma gun I found in the shed fires 400 blasts a second and no need to reload - like all real life weapons.
Like I said, if you are a fan of the Romero zombie films, aren't looking for a extremely fast paced FPS, don't mind the game being realistic with it's firearms, and love blasting the undead, you would do well to pick this up, especially at $30.
6 of 7 found the following review helpful:
Zombies...I Love Zombies.Nov 28, 2005
By Joshua M. Kelley
"Mogupyogu"
I'll be honest. If I were a game reviewer professionally I couldn't give this game very high marks. There are a lot of things wrong with this title that would be unforgivable in the "true reviewer's" eyes. That being said, this is still a really cool game.
You're either a Romero fan or you're not. I love zombie films, zombie games, zombie dolls, and zombie brains. I think it's safe to say that I love zombies. Romero is the Zombie King, bar none. Road to Fiddler's Green lets me be the zombie killer. I love that. I get to live in Romero's dark and twisted world for a while. There aren't a ton of weapons and ammo. You fight with what you can find. The zombies are creepy and it's fun to blow their heads off. The game is plenty challenging and will keep you entertained for quite some time. These are some of the good things. Unfortunately, I'm forced to talk about some of the bad things because you should know about them before you buy this game.
The targeting system is laughable. God, it's terrible. There is one level that this is so frustrating it made me want to put the game down. The accuracy is really wrong. There were times that I fired and knew I missed but the Zombie's head blew apart. There were other times that I would be trying to get a clean shot and the reticule would go really slow and then jump across the screen. It got to the point of stupidity at times that you needed accuracy and speed.
The gameplay is very linear. You can't go the wrong way. For some people this is not a problem but I would have liked some free-roam within the levels. There are times that you'll get a little confused and turned around but you'll recover quickly. The levels are not complicated you should be able to navigate them quickly. It's the zombies that will slow you down.
Over-all this is a good game because it lets you play in the world that Romero created. I'm a Romero fan so this is a great title for me. This isn't a game for children, it's gory, violent, and depraived but that's what makes it great. If you love Romero's work then you'll enjoy this game for what it is.
6 of 8 found the following review helpful:
Not funFeb 11, 2006
In most zombie/survival games, the difficulty consists of the lack of ammo. Here, you have dozens of bullets.
So, where's the difficulty? In two things:
1-Instead of a headshot, zombies require a FIXED number of shots to go down. That means, a unarmed zombie will take 2 shots to go down, an armed one 4, and so on. Also, it doesn't matter where you shoot him- you can shoot him between the eyes or in the belly, but it will ALWAYS require two shots to go down.
2-But that still wasn't enough difficulty for the designers. So they decided to surround the player with zombies. That's right, even when you are in a tight hallway, the designers will find ways to throw zombies where you are not lookin'- zombies will fall down behind you trough holes in the roof. And they don't make any sound! Amazing! So a 200kg fatass or a 80 year old lady can jump down behind you without making ANY sound like some kind of CIA operative in a secret mission.
Not fun. Both things totally ruin the inmersion.
1 of 1 found the following review helpful:
Land of the Dead-backwards non-compatibilityApr 13, 2010
By Thomas Brennan This game is one of the very few games that are not backwards compatible for the xbox 360.