Average Customer Review:
( 238 customer reviews )
Write an online review and share your thoughts with other customers.
Most Helpful Customer Reviews
34 of 36 found the following review helpful:
1 of PS2's best releases this year.Oct 01, 2000
By Thomas Rose It doesn't matter how many videos you download or how many screenshots you see you'll never know how much fun this is untill you play it. Starting off is the complex trick system. Unlike alot of snowboarding games it's easy for a beginer to pull off a basic trick, but it'll take months to master it. Next it has severall styles of riders who each have some strong and week points, and unlike alot of games there is a huge difference between them. The best part off the game is the levels. How many of you have bought a snowboarding game and found each level is going down a snow covered mountain with no difference but how difficult it is. My favorite level is a pinball machine. It has bumbers, switches, secret areas, and you get three tries (just like a pinnball machine. There is also one whhere you go down the streets of a city and if you want you can go on top of the building or even go through them. Another one of my favorites was your on an iceburg and as it moves towrds honolulu it melts finally landing you in beutiful hawai. All I can say is try to work this game in the ones you buy at launch. I found it was much more fun then TTT or Ridge Racer. The only game I liked more was Kessen and Maden 2001 (I'm a huge football fan.)
52 of 58 found the following review helpful:
Best Game at the PS2 LaunchOct 31, 2000
By NEO-CS-
"Cyber Soldier"
If you have not thought about picking up a snowboarding game for any of your game systems, EA Sports has certainly come up with an easy way to change your mind!! For those of you thinking this is just another Cool Boarders game....guess again!! SSX is simply the best Playstation 2 game at Launch time. I have not ever played a game as fun as SSX. The graphics are bright and vivid with no jagged lines. This game must run at a frame rate of 60 frames per second, as SSX runs very fast, with no pop up graphics and no slowdown.You have a plethora of characters to choose from, each of which have different outfits and snowboards which you can select. There are so many tricks that can be performed that you will find yourself trying new stuff for a very longtime. This adds greatly to the replay value. The courses are absolutely crazy, with muliple paths (some secret paths) , and blazing speed. What could be better than sliding down an icy mountain and being able to punch the competition out of the way?!! In conclusion, SSX wins with great graphics, sound and gameplay. This is the game that really WOWED me at PS2 Launch time. Highly Recommended!!
18 of 19 found the following review helpful:
An All-Time Classic, You'll be playing this a long time...Nov 01, 2000
By Chris Peters SSX reminds me of Goldeneye for the N64. Yeah, the 2 games are totally different, but the fun is not. SSX, like Goldeneye, is the type of game you can play forever. People will be playing this game right until the Playstation 3 comes out. It's easy to learn, but has amazing depth to it. It's fun and addictive. The graphics are amazing and the music is phat. From now on, if you hear about another snowboard game you'll wonder, "Is it as good as SSX?" This is a racing game, with a few (hundred) tricks thrown in for good measure. Wanna concentrate on speed? You can win. Wanna pull of tricks? You can still win. Both styles are wonderfully matched. The tracks are amazing, with huge curved turns and shortcuts that twist and dive in all directions. There are so many things to do on these tracks, you'll be showing your friends something new every weekend for months. You don't just race down mountains, but through city streets and parks, underneath highways, inside sewers, over a desert moutain with artifical snow, through half-pipes and giant loops, inside sewers and over the tops of buses, down a frozen river, through a huge, bizarre Japanese amusement park with a giant fan that pushes you back to the top of the run. You even race down a glacier which has been towed to Hawaii - there are cruise ships watching from the side lines, and the snow melts so fast the water rushes around your feet as you shoot through a run-off ditch. There are all sorts of rails to ride, half-pipes, insane jumps, snowmachines, and even fireworks that you'll never be bored. Really. This game is that good. The multiplayer mode is perfect - not only can you beat your buddies in a race, but you can slam it in their face by performing a 1080 backside spin or a 50/50 rail slide while they watch helplessly from 200 feet behind you. The Tokyo amusement park track has buttons which cause all sorts of obstacles to jump out at your opponents (including a huge working pinball machine). Extras? Talk about extras! You can unlock characters, tracks, outfits, and boards, plus pump up your characters' statistic RPG-style by winning races. Increasing your stats makes a noticeable difference in the game, and some areas of the tracks are reachable until you build up your characters. There is a 50-trick book for each and every character in the game, giving you a challenge to pull of each and every one of them. Given that some of the bigger characters aren't the greatest trick-sters, doing everything in this game will take you quite a long time. Finally, if all that wasn't enough, the music is simply the best ever in a video game. Created by Mix Master Mike (of Beastie Boys fame) the music actually mixes while you play, and responds to your performance. Lead the pack and the bass is pumping, pull of a sweet trick and the music screams. Because it is basically dance-techno beat music, it puts you into a groove and helps your game. One of the few soundtracks I never turn off. SSX is reason enough to buy a PS2. Get it.
20 of 23 found the following review helpful:
Fun and Flashy, a Good Family GameDec 07, 2000
A great deal of praise has been heaped on this glitzy PS2 launch title, and the remarkable thing is, the game deserves just about every compliment it's received. The graphics are stunning and seem to capture the attention of anyone who passes through the room, and the sound effects, though they grow a little repetitive over time, have a crispness that synchs perfectly with the game's bright visuals and breakneck pace. The thumping techno music, though I wouldn't call it beautiful, is certainly appropriate, and actually adjusts to the pace of the game, growing both richer and louder as your speed and proficiency increase. Even the vibrating controller, which I've found both annoying and distracting in the past (it can be turned off, fortunately), is used well here, and compliments the subtlety of the analog stick. But the truly remarkable thing about the game, the thing that has impressed me most, is that it really seems to offer something for just about everyone. If you've ever held a game controller in your hands, or sat down to watch your kids play for a while, you'll find something to enjoy here. Hardcore gamers will appreciate the unlockable characters and costumes, the vast catalog of tricks and special moves, and the complex racetracks (which are full of shortcuts and fanciful alternate routes). But casual gamers will probably have just as good a time coasting down the bright begginer tracks, enjoying the speed of the game and the gorgeous scenery. The control scheme, in particular, highlights the breadth of SSX's appeal: basic steering feels surprisingly natural and even hesitant gamers will find themselves cutting sharp turns and landing death-defying jumps - but every button on the gamepad has a purpose, and it should take avid players a long time and a lot of practice to master the staggering array of tricks that can be performed. The game has a training mode, too, where you can build up your skills - and it doesn't take long to pick up some flashy moves, like backwards flips and spins. All in all, though, the whole experience is greater than the sum of these parts: the game feels buoyant, fresh, and fun; and has an enthusiasm it's difficult to describe. The characters whoop for joy when they jump and land tricks, and never hesitate to rise after a fall. Indeed, though it's possible to punch and push other players, violence has been played down a great deal in this title - there's no blood, no one gets seriously hurt, and even the most spectacular wipeouts fall out to the accompaniment of goofy 'bells and whistles' sound-effects, which set a playful tone and keep things from seeming too harsh. SSX can truly be called a `family' game. It's fast and fun to play and has enough features and modes of play (including several two-player games, I should mention) to accommodate a wide audience. The clear sounds, accessible controls, and dazzling visuals merge into the sort of `dream-come-true' experience which is the essence of virtual reality - you'll believe in this snowboarding experience, but you'll pull tricks and see sights that are the stuff of wild and wonderful fantasies.
22 of 26 found the following review helpful:
Sicker than Sick!Nov 14, 2000
Watch out! This game is super addictive! I got a PS2, took it to Tahoe on Friday night and stayed up until 4:30 in the morning playing it. The next day, I got up at 7:30 to catch one of the first chairs on a great powder day. (Yes, Tahoe has the goods, even though it's only November.) As I'm riding up the lift, I'm fixated on some huge hundered foot cliffs, and all I can think is double backflip with a super tweaked grab. Of course, sanity prevails, and I take some much smaller cliffs with no grab, but I'm still amazed at how well the game actually captures free fall and the fluid feeling of carving. I get off the slopes at 4:00, and by 4:30 I got the controller back in my hand and I play until 3:30 in the morning again. Sunday morning, I wake up at 7:30 totally exhausted, have another super day on the mountain, and hit the game again as soon as I get back. After a six more hours of gamming, I have to pry myself away from the controller to make the trip back down to San Francisco. Now it's Monday, and I'm totally exhausted and just trying to make it through the day. But, I still can't help staring out my office window in SF and imagining caving turns through the building and pulling off phat tricks, just like in the third course. I may be biased because I'm already addicted to skiing & boarding, but I can't imagine a better game.
See all 238 customer reviews on Amazon.com
|