Tales Of Phantasia is a classic-style RPG with a real-time battle system, for a new kind of action. When young swordsman Cress Albane finds his home village destroyed and his parents killed, Cress sets off on an adventure to find those responsible. In his efforts to uncover those behind this evil deed, Cress soon finds himself on a mission that will take him back and forth through time.
Features:
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Unique Linear Motion Battle System allows player to battle in real time and attack enemies, without the use of menus
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Crack open the Monster Dictionary to view the strengths and weaknesses of the enemies you've met in battle
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New game events, dialogue sequences and other features that enhance the adventure
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Innovative Cooking System allows you to collect ingredients and recipes to brew up meals that restore your health and magic
Average Customer Review:
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29 of 31 found the following review helpful:
A Good Tale to TellMar 06, 2006
By S. Rhodes The Tales series began with Tales of Phantasia. Unfortunately, it didn't make it over to the United States when it should've back in 1995, and that's rather sad because it is a good game. Those who played the smash hit Tales of Symphonia, will instantly notice a parallel and that the Tales series carries on themes just as Final Fantasy does.
The game begins with Cress and his best friend, Chester, going on a hunting trip. Things start off great, but when they get home it's been destroyed, and Cress's family dies taking a secret about him with them. Cress now has to leave the village before the same forces come back. And he does so. His quest soon escalades into anything beyond his wildest dreams when he discovers the true secret of his parents and his own past. Ultimately he will go on to save the world. Your quest is also full of loveable and likeable characters. Something the Tales series has always been good at.
The game gets off to a rocky start, but it gets better as time goes on. The battle system is what's unique about Tales of Phantasia. An action/fighting style look at it, rather than the same old turn based strategy we've seen before. It's fun to battle because it's different than most RPGs at the time were. You play as Cress, of course, and you'll be able to select whether you want to control him manually or let the game control him. The surprising thing about Tales of Phantasia (and the Tales series in general) is that the AI is actually good. Unlike other games where the AI of your characters is rather dumb (say... Sword of Mana?), Tales of Phantasia has characters that may actually stay alive and look after themselves. There is also an array of special moves you an do. These moves can also be linked to your attacks.
However, there comes a point where battling feels repetitive. The game lags, so battles feel sluggish. It doesn't help that these are random battles either. There's little break to these random encounters. It's fun, but it's limited. Since this is the first game in the Tales series, the battle system just isn't nearly as fleshed out as later games such as Tales of the Abyss. It had a great concept, and it's fun at first, but after a while it gets repetitive. The game is also quite a challenge. If you want an old school RPG that serves up a challenge then by all means play Tales of Phantasia. Tales of Phantasia really delivers in terms of difficulty. Many RPGs of today babysit you to the point where you don't even have to take a moment to level up. Tales of Phantasia does not do that. You'll actually find yourself having to take a break just to level up. Most of the difficulty, however, is just due to the limitations of the battle system. It's just about impossible to dodge attacks, and some of the bosses are absolutely punishing.
The graphics and music are good though. The GBA may slowly be getting outdated, but at least the graphics still remain colorful and full of life. The music also sounds pretty good, although not as good as the original Japanese version.
The length of the game might be a problem for those who weren't RPGers in the mid 90's. This game isn't going to take you a whole long time to finish. Maybe 20 hours if you do the main quest all by itself. The good news is, like many of the later Tales game, it's got a ton of sidequests to do, and they'll keep you busy and reward you whole heartedly. Again, though, those who weren't RPGers in the mid 90's will probably find this to be a bad thing. Since sidequests are frequent, you'll find yourself forgetting what to do next. There's no quest log or ever any reminder of what to do next. Likewise, the game doesn't always tell you where to go next. When doing so many sidequests it can be hard to get back on track. So you'll end up having to talk to villagers a lot. This isn't a problem however. It IS an RPG, therefore you ARE going to have to talk to people.
For what it's worth, Tales of Phantasia is a really good game. Battling sometimes feels like a chore, but really... that's the only thing that keeps this game from being fantastic. It's great, just not perfect.
The Good
+Good Graphics
+Loveable characters
+Good storyline
+Interesting battle system
The Bad
-Random encounter rate is pretty high
-Battling sometimes feels like a chore due to some lag
-Pretty difficult for new RPGers
4 of 4 found the following review helpful:
A Definite ClassicFeb 05, 2007
By Christopher D. Willey
"Xevious"
To start I would like to remind everyone reading this that a lot of companies are taking advantage of the GBA to re-release some of their older line-up. These games don't have all of the flashy graphics that newer GBA games have but more often than not make up for it in gameplay. But it gives those of us who grew up in that generation of gaming history a chance to re-live the classics in a more modern form. Besides, how many us still have an original NES that we need to blow on or jam something on top of the game itself to get it to work? I know I'm tired of messing with it...
Anyway, this game IS one of those classics, so don't expect great graphics. And the voice-acting, yes voice-acting, isn't that great. This game originally came out for the Super Famicom and never made it stateside. But you may know of the other titles in this series. Tales of Destiny (PS1), Tales of Destiny 2 (PS1), Tales of Legendia (PS2), Tales of Symphonia (GC) and Tales of the Abyss (PS2), this one being the first.
And if you're into role-playing games, than this would be a perfect fit to your collection. This game provides hours of questing, summoning, mini-quests and even cooking! While not as extravagant as Star Ocean, the cooking element adds a nice twist to the healing aspect of the game. Plus the main character Cress, can earn moves while leveling up and then in turn level up those skills simply by using them in combat. Once you have mastered some skills, you will be able to use combo skills from books that are found throughout the game.
Some of the dungeons are easy to get lost in, but for the most part it moved at a good pace. The battle sequences are side-scrolling in real-time, but you can issue commands when you want while the battle pauses, also similar to Star Ocean. The other three members of your party are computer-controlled, but the characters AI can be tweaked to your liking. Like if Claus is summoning too often or unnecessarily, you can tell him to save his magic. Oh and you can switch control to whichever character you want. There are well over 100 enemies to defeat and add to your monster list and for the item collectors you get a book that lets you know how many of items you have found within the game.
So all in all I was very pleased with this title. I love to have a good, interactive story to take with me and get into. I just ordered the newest one, Tales of the Abyss for the PS2 and can't wait to see how far this franchise has come. Oh and P.S., someone tell Square Enix to take a lesson from Namco and release Star Ocean for the GBA or DS! We're still missing that one in the States!!
3 of 3 found the following review helpful:
Tales of Phantasia: A Tale of Time Travel & RevengeJul 23, 2007
By Big Boss Games Reviewed for Big Boss Games By: TRC
Tales of Phantasia is a tale of the past, present and the future.
For the first time in the USA, Tales of Phantasia is gracing our shores with a quest of revenge and time travel. This is the first installment of the "Tales of ..." series from Namco.
You start out as Cress, a young boy, and his friend go on a hunting trip, only to find that when they get back that their town is in ruins and everyone is dead.
This game has been the most fun I have ever had with GBA system. Tales of Phantasia has enough action and adventure to keep you glued to your GBA for 70+ hours.
The battle system takes some getting used to. You must assign your special attacks to certain button combinations, for instance: up, down, left or right plus B or B by itself will perform the special attack that you have assigned.
You can assign the same move to all the button combos if you want to. For standard attacks you will press up, down, left or right plus the A button or the A button by itself.
You can stop the action in the middle of an attack to give your team orders. Like you notice that you are almost dead, so you stop the action to tell your healer to cast a spell that heals your wounds.
Scores:
Graphics - They are great for the GBA, 8/10.
Sound and Music - The voice acting in the beginning of the game hooked me in for the long haul 70+ hours of musical bliss, 8/10.
Gameplay ? Battle system is perfect. Puzzles were tough enough for you to rejoice after you figured them out, 10/10.
Overall ? The most enjoyable game to grace my GBA, 10/10. Perfect score! Run don?t walk to get this game.
2 of 2 found the following review helpful:
Play the original if you can!Apr 09, 2008
By M. Diaz
"Smoke"
It is fun. It is different. It has an interesting story. It seems great except for a couple of things. For one thing the combat is laggy. Sure you can get used to it as you play the game, but if you sit down and actually play the original for the SNES, or watch videos of it you will see how completely different the combat feels and even looks compared to this one. The characters look dubbed down from the original game. Actually the entire game looks worse than the orignial. Did it have to be tha way? I mean is the GBA incapable of matching the graphics of the SNES? I doubt it! That's why i feel like this game was rushed and not taken care of. The developers had time to add extras, but did not have time to make the game look and play as good as the orignial? Cmon now. If you haven't played the original you won't even care about all of this. I am telling you though, if you want to really play the first "legends of" game, then go out of your way to download an emulator and play the original game in all it's glory on your home computer. Or even better, buy yourself a famicom and buy the Japanese import. You can read translation guides for the guide of the internet as you play to see what is going on. Even that I believe would be more genuine then this sad rushed game.
A Great Start to the Tales SeriesJan 08, 2012
By Julia I played this game after I played Tales of Symphonia for GC.
And it is a great game on it's own.
Each Tales game is not a sequel to each other (with some exceptions) and has it's own story. They might share the same terms, places, and summon spirits, but that's because the story's origins share the same source of many mythologies especially Norse.
Anyway, unlike the Tales games of now, the battle system is more 2-D and not really action hack-and-slash. More like button press. However! It's still fun. :D
The game is still long like any other JRPG and the player follow a great cast of characters. The world is rich and huge to explore.
If you love JRPG and/or the Tales series (and didn't play this one yet), you'll love this one! I know I did!!!