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Tomb Raider Legend GBA
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Tomb Raider Legend GBA

Our Price: $16.99
SKU:

788687400206_loc

In Stock
Usually ships in 1-2 business days
Description:

This handheld version of Tomb Raider: Legend is designed to capture the detail and breadth of Lara Croft's comeback game. Format: GBA Genre: ACTION/ADVENTURE Rating: RP UPC: 788687400206 Manufacturer No: 40020

Features:

Lara is more realistic than ever - the sexy, dual-pistol wielding heroine has new graphics & animation sets


Discover and explore living breathing, lost ancient realms that hold clues to the secrets of Lara's past


Intuitive, fluid control system keeps Lara in continuous motion; handle any obstacle and interact with any surface


Use strength and intelligence to uncover ancient treasures -- Use the grappling hook, an arsenal of new weapons, Communications devices, and other tools to achieve your goals


Travel to the world's most exotic locales - Treacherous jungles, snowy mountain ranges and more


Product Details:
Product Length: 5.0 inches
Product Width: 5.0 inches
Product Height: 1.0 inches
Product Weight: 0.1 pounds
Package Length: 5.1 inches
Package Width: 5.0 inches
Package Height: 1.0 inches
Package Weight: 0.15 pounds
Release Date: October 31, 2006
Average Customer Rating: based on 3 reviews
Game Information:
Platform: Game Boy Advance
Media: Video Game
Item Quantity: 1
Customer Reviews:
Average Customer Review: 2.5 ( 3 customer reviews )
Write an online review and share your thoughts with other customers.


Most Helpful Customer Reviews

3 of 3 found the following review helpful:

3Fun, albeit empty, side scrolling with Lara CroftDec 19, 2006
By N. Durham "Big Evil"
Buxom adventurer Lara Croft makes a somewhat triumphant return to the GBA with Tomb Raider: Legend, which like many titles has been transformed into a side scrolling romp. The first thing you'll notice is that the game looks very sharp, especially for a GBA side scroller. Lara herself is very nicely animated, and the environments and terrains look good as well. The platforming and gunplay elements are almost the same as the console versions, which is surprising as well, and the puzzle elements peppered throughout are challenging as well. There's a few motorcycle based areas as well to spice up the gameplay, which will become somewhat stagnant as you progress through the eight surprisingly massive levels. The biggest drawback of Tomb Raider: Legend is that you can't really explore the 2-D side scrolling levels, which is the whole point of a Tomb Raider game. That's what really hurts the overall package, but Tomb Raider: Legend is still a more than solid GBA game that is definitely worth checking out for those still holding on to their GBA's.

2Lara Croft Tomb Raider LegendJan 08, 2012
By tonton
This game was a bit of a dissapointment I much prefer the playstation version. The game is sort of fun but slightly repettitive and the in game instructions are a waste of time they don't quite explain how to do surtain things well enough.
I had some difficulty at first trying to figure out some of the end goals for surtain levels in this game as well. I rate it 2 stars.


2Awful Controls Ruin The GameJan 03, 2010
By Veil_Lord
OK, Laura looks pretty good. The graphics are not half bad. The save system divides the game up into a series of short mini-levels that are saved automatically as you complete. This is good. There are also some cool things you can do, including using your grappling hook thingy to open windows, swing, pull yourself forward on a raft, etc.

Why should you avoid this game? It's the controls. I don't know if it's just me, but I couldn't take the jump button. I'd press it and a half to a full second later, Laura would jump...if she felt like it. And whether this was a glitch or not I don't know, but often when I should have fallen to my death from a failed jump, it ended up with Laura making a sort of half jump thing with her leg down as she hit the ground, surviving the fall. Odd.

Another problem is that Laura cannot even crouch. She has to stand to fight all the enemies. To get in tight areas, she sort of rolls into a ball and goes through, sort of like in a Metroid game. WTF? Hit detection is also tragically bad. In some places you're supposed to slide down ropes, but getting to just the right place so she'll grab on can be trying.

This is the first and only cartridge I've been mad enough at to destroy. It was ever so satisfying to stomp it into the pavement after 20 minutes of trying to make the same stupid jump and falling every time. Not fun.

 
 
 
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