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Wrath Unleashed PS2
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Wrath Unleashed PS2

List Price: $19.99
Our Price: $16.38
You Save: $3.61 (18%)
SKU:

023272402358_loc

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Description:

Wrath Unleashed is a cross between intense fighting action and thought-provoking strategy, where you'll control monsters who are warring for the right to become gods!

Features:

Become one of 25 wild and fearsome creatures, from dragons and unicorns to juggernauts and demons -- then arrange an army and fight for control of The Void


Use elemental abilities and each creature's unique skills to control the magical floating islands


Command your army of creatures and wage war across a huge battle map -- use mana to cast spells and gain advantages over your opponents


Be wary of the land itself -- it can strike with powerful storms, fatal floods, erupting volcanoes or deadly earthquakes


Product Details:
Product Length: 7.5 inches
Product Width: 5.4 inches
Product Height: 0.7 inches
Product Weight: 0.2 pounds
Package Length: 7.5 inches
Package Width: 5.4 inches
Package Height: 0.7 inches
Package Weight: 0.3 pounds
Release Date: February 10, 2004
Average Customer Rating: based on 9 reviews
Game Information:
Platform: PlayStation2
Media: Video Game
Item Quantity: 1
Customer Reviews:
Average Customer Review: 3.5 ( 9 customer reviews )
Write an online review and share your thoughts with other customers.


Most Helpful Customer Reviews

10 of 11 found the following review helpful:

5Chess, Magic The Gathering, and fighter game all in oneMar 08, 2004
By The Blue Raja
Sorcery, treachery, and strategy are combined with the attributes you'd expect from any console fighting game... but Wrath Unleashed gives you more bang for the buck than any game I've seen of this genre, though there certainly aren't many.

For gamers that have been around a while, you may remember Archon, or maybe you were one of those lucky few who happened to find Eidos Interactive's "The Unholy War" game for the original Playstation. In either case, you'd know what to expect from a hex-board type strategy game, combined with fighting and a touch of magic. Though I've seldom been impressed by Lucas Arts games, I am quite surprised that they've managed to resurrect this concept with complete success.

One of the greatest strengths of Wrath Unleashed is its versatility and replay value. This game doesn't lock you into a set mode of play. You can choose to either ONLY play on the hex board (like a game of chess, similar to the one in Star Wars: A New Hope), you can just do head-to-head fighting combat in the arena mode, similar to any console fighter game, or combine both! There are several modes of play (campaign, battle, versus, etc.), but even within those modes, you have many options you can change yourself. You can edit your team (selecting units) and save them under your name, you can set many parameters such as how many turns the game will end, or if you want the game to end when people lose their god (leader), or levels of difficulty, how quickly magic recharges, and the list goes on. Just when I thought I reached the point where I could beat the AI (computer player) and it wouldn't be fun anymore, I then realized I could choose to play against TWO or even THREE AI players, and I can even select each of their difficulty levels.

Another great upgrade to the earlier games of this nature is the maps and how they play an integral part in the strategy of combat. Similar to The Unholy War where certain creatures have strengths or weaknesses based on what hex environment they are standing on, Wrath Unleashed has the environments linked to the entire race (each race has an element they favor, be it water, wind, earth, or fire). What is even more interesting is one of the spells that you can cast is "transform land", which changes up to 4 or 5 hexes to the environment favored by your race (an effective strategy that pays off in the end when your creatures end up fighting in those areas). The maps also have different means of accomplishing objectives. The common objective is usually to occupy all of the temple hexes. However, some more advanced maps you must first occupy the spires that then OPEN UP more hexes to reveal more temples. The maps also have portals enabling you to transport yourself across the map, adding another element of surprise and strategic calculation. Once in arena combat, you can see how environment can aid or hurt your creature while they are fighting.

The sorcery elements in Wrath Unleashed remind me of the card game Magic: The Gathering (MTG) and the PC game Warcraft III. Like MTG, you need mana to cast spells and to do so you must have a creature occupying mana-generating hexes. There are many spells such as transport a unit, heal, wrath (attack), summon elemental, resurrect, etc. Like Warcraft III, you have a few important heroes that can't be bought or replicated, however, they can be resurrected.

There are four different races in Wrath Unleashed, all of which have unique creatures and abilities. For instance, the lower-grade creatures, though weak in combat, serve an entirely different strategy on the hex board. When they occupy a hex, they create a "blocking" or "slowing-down" perimeter of one hex so the enemy has to take more turns to pass or attack them. Each race gets one god (leader) who can cast all of the spells, and one other hero that can cast most of the spells.

In the strategy mode of the game (whether it be hex-board only, or hex-board and arena combined) it is turn-based, meaning a player can choose to do one thing (cast a spell, or move, or attack) and then the next player's turn begins. Unlike The Unholy War's 3 moves per turn, this makes your decisions all the more critical. You cannot choose to HEAL someone and ATTACK in the same turn, for instance. If you choose to play hex-board mode only, when two creatures occupy the same hex, they have a brief battle on the actual board and the computer determines the outcome based on hex environment and the strength of the creatures. I have found the AI to be very fair and intelligent.

Now I must share some of the cons, to be fair. The two largest complaints I would have is one, the load time between the hex board and then the arena fight is very long. Then after the battle, you have to wait and load again. The load time seems longer than any fighter game I've ever played. However, if you choose to only play on the hex board, then there is no load time needed. The other complaint I would have is though the graphics look great, the board seems a bit difficult to digest at times. It's as if the detailed hexes create a busy backdrop to see the creatures, in fact, some of them almost blend in which makes it difficult to focus. This problem can be easily fixed however by moving the camera around the board (which you can go above, around, zoom in + out).

I applaud Lucas Arts for taking this concept and offering so many options to make this game worth the money. Hopefully Wrath Unleashed will make game companies' heads turn, and produce more games of this kind.

3 of 3 found the following review helpful:

3I suggest you rent it first.Jun 28, 2004

At first, this game is pretty fun, but after playing it for a few days, the fun wears off.
PROS:
1. A unique mix of strategy and action.
2. Good to play with a few friends.
CONS:
1. Slow loading screens.
2. Repeated gameplay.
Anyway, I suggest you rent it before you buy it, but all in all, it was a tolerable game.

2 of 2 found the following review helpful:

5Archon started it all...Mar 02, 2004
By Bryan Corbett
This is a great game! I is a 3D version of Archon. If you liked The Unholy War for the Playstation, then this game is for you. The musical score is excellent. It has a great new take on the unicorn. The graphics are exceptional. The only down side is the loading time. There is a long delay before and after battle scenes. My only other complaint is that the creatures are a little repetitive. A masterfully crafted game! The best part is, you can play up to four people! I love tactical games! I rented the game based on a review, and then ran out and bought not only the game, but the guide for it as well. It was worth the money.

1 of 1 found the following review helpful:

2A good concept gone horribly bad.Jul 19, 2006
By Liquid Identity "OCW"
Wrath Unleashed seems to be an attempt to capture the magic that was known as Adept/Archon on the C64 ages ago. It's a simple formula but you'd be surprised by how badly they mess it up.

The load times are atrocious, considering the content the game spits out. The battle maps are adequate at best with little graphical candy to spice it up. Strategy is also severely hampered since the only variables are distance and terrain type. It's really not too complicated, and yet it takes 20 seconds to load it after EVERY fight. The fights themselves take 20 seconds to load and you are confined to the smallest arena of any kind of fighting game. Considering that the PS2 can pump out much much more than what Wrath Unleashed does, the load times and puny arenas are a crime.

The battle themselves lack depth. Everyone has a projectile. Everyone has the same chains of melee attacks. They just have different animations and even those aren't very impressive. The special magic attacks are pathetic. Everything boils down to light melee attacks because everything else will be too slow and you'll be hit instead of doing your move.

To sum it all up, you have maybe 4 types of moves that everyone does. The same. Different animations don't equal depth or variety in gameplay. Neither does it lend itself to any real fighting strategy. PSOne games have shown more substance.

On top of this you can add some seriously unbalanced play. Certain monsters are vastly more powerful than their supposed counterparts from other sides. For example, the Ogre Mage is available to only one side and the reach of it's sword and the power behind that reach makes Cyclopses, Demons, etc. weak in comparison.

There are only 4 campaign missions for each of the 4 sides. The variety in strategy is limited. You can either kill the opposing demi-god, capture the temple spaces and.. well since wiping out all the monsters means wiping out the god as well... there isn't much actually going on in this game. It is an excercise in boredom.

If you absolutely must, just rent it to toy around with it for a few hours. There isn't enough gameplay behind this game to warrant any further investment of time or money.

Even if you are a fan of Adept/Archon, avoid Wrath Unleased.

3This is NOT ArchonAug 06, 2007
By Judah
I've seen this game compared to Archon over and over, and finally I decided to buy it. I tried renting first (good advice), but no local place had it, so it was buy or pass. And I loved Archon.

In Archon, you had the opportunity to cast more than one spell per game, and the spells were a legitimate element of high strategy. In Wrath Unleashed, not only do the spells have terrible range, but the only spells worth it use up the entire magic bar by themselves. With magic as a one-time deal, it puts the majority of the strategy upon the actual combat system.

The combat system is bad. A huge amount of loading time (read: 30 seconds for each and every combat, one level requires 10-20 combats, adds up quick).

The combat controls have a terrible learning curve, because what the buttons do is not in the instruction manual. Figuring out how to block took me forty five minutes and an internet search. Partially because the characters you are fighting with are hard to control. Once an attack chain starts, you cannot stop it.

One of the better things about the original Archon was that ranged attacks never ran out, so it was possible for a weaker unit played skillfully to defeat a superior foe. In Wrath Unleashed, you have in combat magic bars... once those are gone, you are basically at the mercy (read: you will lose) of the melee combat system. This is another layer of strategy that has been removed, much like the variable terrain advantages (switch between light and dark with the turns) of the original Archon.

I still plan on playing through Wrath Unleashed. Eventually. However the first hour of playing the game disappointed me on many levels.

My recommendation: try it first, do not buy blind. If you can't find a video store with this, DO NOT buy it. You aren't missing much.

See all 9 customer reviews on Amazon.com

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